Friday, February 26, 2010
Thursday, February 25, 2010
The PetBombling and Lil' Smoky non-combat pets are no longer Bind-on-Pickup.
This should probably be a nice way to make some money as an engineer. I am probably to cook a few of these up and throw them on the Auction House. Hopefully the rest of the engineers on my server and faction are too dumb to read patch notes.
Vitality: Now boosts Stamina by 3/6/9%, up from 2/4/6%. Strength and expertise benefits have not changed.
As a tank, extra hitpoints are extra hitpoints. We had falled a bit behind the other tanking classes as far as hitpoints go. This should do a decent job of fixing that. Darraxus want more stamina, DARRAXUS SMASH!!!!!
Revenge: Damage done by this ability (base and scaling) increased by 50%
Revenge will once again overtake devastate on the priority system. It should still be behind shield slam, but we will see what kinds of numbers we put up. Once the patch hits, I would advise speccing back into improved Revenge and getting the Glyph again if you dont still have it.
The Random Battleground system has been added! Similar to the Random Dungeon system in the Dungeon Finder, players can now queue for a random Battleground.
Sweet. Now I don't have to agonize over what I want to play and end up doing none of them. And it will really help on the queue times for specific battlegrounds.
Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.
Another nice little change. The good thing is that even if you lose, you can keep playing until you win to get the daily done.
YES. I hate Battleground Marks. I hated griding them for the mounts. For the I had to run 20 WSG to get enough of those marks to help my wife get her Mechanostrider. Honor is easy. Marks suck ass if your faction never wins in a specific BG.
InscriptionMost recipes that required 2 inks now only require 1
Good. This will help leveling my inscription on my Horde Warrior as well as make it a no brainer to produce some glyphs that would have been borderline to create before.
The Cooldown has been removed from creating Titansteel.
This doesnt really affect me, but it will affect people who sold their cooldowns on the regular as well as the people who bought them. This is most likely a case of the rich getting richer and the poor getting poorer. It should also help lower the price of BOE crafted epics.
On a side note......I finally flipped a Orb of Deception that I bought for 750 gold for 1300 gold. Had a guy send me an ingame mail making the offer. Profit is profit.
Wednesday, February 24, 2010
Anyways, on with the question: What kinds of things would you like to hear me talk about if I were to do a podcast.
It can pretty much be anything.
Why I am so handsome
If there is something that you would like to hear my sis and I talk about, just leave a comment on this post.
Tuesday, February 23, 2010
I have had two Destro Specs since hitting 80 on my Warlock a while back. One PvP and one PVE. I really wanted to try out affliction again as a PvP spec. Either I just don't got it, it is a bad team comp to be affliction, or affliction is just inferior for PvP these days.
Affliction was always the outlast spec. It still is, but it just doesnt do enough damage. There were many times that I just needed that little extra bit of burst and my target would have been dead. Instead, they go healed up to full and we died.
My arena partner these days is my sister. Holy Paladin specced as Holy. I think that most of the arena healadins are actually prot for better survivability and crowd control. Regardless, I just can't kill targets fast enough without my sister running out of mana as Affliction.
As Destro we went 4-6 last week. This week as Affliction, I think we went 2-8 or 3-7 and the matches we did win seemed to take forever. It was craptastic.
I anticipate going back to Destro for PvP as much as I hate it.
Doing Arenas again brought back some old feeling. Mosty hatred. I hate arenas. They are fun when you are doing well, but when you aren't, it is the most frustrating aspect of WoW. Seriously. Arenas make me want to stab my eyeballs out. There were times when I would fo 100 games in a week. I dont see that happening ever again.
On a less shitty topic, my Horde Warrior dinged 68 last night in Netherstorm. That means that I will be headed to Northrend the next time that I play. I have already picked up some decent ilvl 200 blues on the cheap and hope to be ready for tanking immediately at 80.
I really enjoy my tanking, but I am not a huge fan of many of the BC instances. They were always so long and drawn out with piles and piles of trash mobs. I did Mana Tombs yesterday, which I imagine will be the last BC dungeon I will be hitting.
Anyways, that is enough of my ranting. Carry on.
Monday, February 22, 2010
Saturday, February 20, 2010
Friday, February 19, 2010
Thursday, February 18, 2010
Anyways, back to the topic at hand. I love being a tank. Leveling another Warrior tank has reignited the joy of playing around in the new LFG tool. I do instances pretty much exclusively with my sister, who is a Disc. Priest. This means that healing and tanking are both covered. That means that we just need to fill in three shitty dps and we will be rocking all the way to the top.
Well, hopefully the DPS isnt that shitty, but I have come to expect very little out of many of these toons.
I usually put my vigilance on whichever toon has the most heirlooms and then readjust after the first couple of pulls if needed.
The awesome thing about LFG at this level is the same thing that is awesome at the cap....instant queue. I can get into a dungeon with the quickness, especially when I have my sister in the group with me. It seems like a lot more people queue up as DPS. Probably because it is easier for questing when you are a DPS toon (debatable once you get to a certain level unless of course you are a healer....then DPS is always better for leveling).
The thing about the pugs I run with while leveling.....is that I dont want to see them again. They are single serving friends. After the run, I leave group and reform again with my sister. Even if the group was pretty decent. I want to see what else there is to offer. Maybe there is someone out there even more awesome. Maybe just more fail, but I want to see all of the fail as well as the awesome. Having wonderfully short runs with awesome players is very nice.....but not all that grat for blog material.
So, in the interest of getting the shittiest fucking players available, I will continue to use LFG. I love isntances. I love laughing. I love lauging at shitty players in instances. Sounds like an all around win.
Wednesday, February 17, 2010
Deathtards have easily overtake huntards on the totem pole of bad.
Almost every group that I get into will have at least one DK. Usually, they are bottom DPS and damage done....even below me. I would say 75 percent of the time they are the lowest DPS in the group.
Recount usually shows that they are doing more than 50 percent regular melee attacks.
At least 50 percent of these Deathtards are using at least one piece of spellpower gear.
The highest DPS I usually run into at these lower levels are Warlocks. They seem to usually do in the 600-900 dps range in the mid 60s.
Rogues and Shaman also seem to be generally bad. About 20 percent of the Shaman I have run with have not dropped totems. 100 percent of those no totem hacks have been Enhancement.
The only good Shaman I have seen while leveling have been Elemental.
Bad DPS always attacks what you are not attacking.
20 percent of Hunters seem to have their pets on aggressive....yay for pulling mobs from across the room. I can generally handle it, but is it really necessary?
100 percent of rogues I have run with are combat spec. Their DPS is also VERY BAD.
I have yet to run with any Druid not specced Boomkin. Not a single feral in the bunch.
If what I have seen is any indication of what is coming up the pipe for level 80s.....be prepared for many bad DKs invading your random LFGs. They will be the ones in full T9 doing 800 dps. The sad thing is that some of them actually have heirloom gear......which means their bad has probably been passed off as another class on many other people.
Deathards are the new Huntards.......only worse.
Tuesday, February 16, 2010
Monday, February 15, 2010
Friday, February 12, 2010
|Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 30% and the slowing effect by an additional 10%.|
Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 15%.
|Increases damage of your Revenge ability by 20% and gives a 50% chance to stun the target for 3 sec.|
|Gives your Shield Bash and Heroic Throw abilities a 100% chance to silence the target for 3 sec and increases the damage of your Shield Slam ability by 10%.|
5/5 One Hand Specialization (not the one that some players seem to have in real life :P):
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
Thursday, February 11, 2010
Nobody is unaffected by the Nerf and Buff cycle. Every class is part of it. Every player is part of it.
Even Jong, the Illest Ret Pally can't bubble out of Nerfs. And he is ill. And not ill in the sick way.....but ill in the sik way. And perhaps a little sick in the head.
I have seen every class I play go through a roller coaster of ups and downs. One thing is for sure. The buff and nerf trains are never going off the tracks. People will complain and things will change.
Paladins have seen so many buffs and nerfs that it is ridiculous. Ret Pallys in Vanilla and BC were generally laughed at. That is until they got buffed on the patch just before Wrath. Then they became demi-gods. Then they got nerfed. Then buffed. Then nerfed. Then their DPS mechanics changed. And changed some more. Then some nerfs. And some buffs.
Prot Paladins were not very viable until about midway through BC. If you were a Paladin and were not Holy, you were not going to be raiding way back when. Now they are a very sought after class.
Warrior tanks used to be "the man". Not we are possibly the weakest of the tanking classes when it comes to putting out big dps numbers while tanking. In my opinion, it is still the most fun tanking class, but that is a matter of opinion. For most people, underpowered is not fun.
It seems that pretty much all hybrid classes are the ones that get buffed and nerfed the most. Druids were almost all Resto back in Vanilla. Then they were good tanks and healers in BC. Then they were the top DPS in Wrath and got nerfed. They were the highest HP and Armor tank and got nerfed. They had the some of the best heals and got nerfed. I actually think that Druids may be the most nerfed class since BC. Rolling lifeblooms, huge health pools, and out dpsing pure dps classes will do that. I still love playing my Druid.
Pure DPS classes have gone through a lot of changes as well. Warlock sucked in Vanilla. They then became beasts in both PVP and PvE in BC only to get the nerf bat again. Then they were very low DPS once they hit 80 in Wrath. Then they were buffed. Then nerfed etc. etc.
Deathknights have pretty much seen a long line of nerfs stemming from them being incredibly OP at the beginning of the expansion.
Every class has felt it many many times. There is no point in crying over spilled milk. You cup will be refilled soon enough. Where there were nerfs, there will be buffs.
The only thing that changes are the people who are complaining.
Wednesday, February 10, 2010
The low levels of leveling as a prot Warrior almost arent even leveling as a prot warrior. From 1-9, you are a Warrior wearing a shield and one handed weapon. You are not really a prot warrior. You only become "prot" once you hit level 10 and get your first talent point.
There are a few ways you can go about Prot leveling. You can go for damage or go for mitigation. I personally like to follow the tree in a manner that will give me the best tanking talents for instances.
Damage at the low levels. It sucks. The upside is that Prot is no worse really than Arms or Fury at the low levels. And once you start picking up tanking talents, you will be much less squishy.
When you first zone into the world, you have Heroic Strike. Heroic strike sucks ass, but what else do you have to burn your rage on?
Before long, you will be picking up Battle Shout. I recommend keeping this up at all times. It will help make your damage a little less sucky.
Then you will get a talent that is shit later, but great at the lower levels. Rend. Rend will not be in an instance tanking rotation later in the game. Early on, however, it is good for both tanking threat and soloing. In the first 29 or so levels, you dont have many abilities to use those global cooldowns on. Rend is a decent one.
Thunderclap will also be obtained relatively early. If you have tons of rage or are tanking multiple mobs, it is a good ability to use. It will also be your bread and butter if you are AOE grinding. Cleave is will replace Heroic strike for when you are dealing with multiple mobs.
Early on, you will not have Warbringer. This means that you cannot charge in combat. I recommend charging into combat whenever you can to generate more rage. Rage is a bit more of a problem at lower levels.
When you hit level 14 (edited, thanks Leah), you will hear the angels sing when you pick up Revenge. In its current condition, it is worse than devastate, but you will not pick that talent up for a while still. Revenge will be used every time it is up. It is good damage per rage. I would recommend picking up the glyph of revenge once you do get revenge. Free heroic strikes are win.
I prefer to stay in defensive stance once you pick it up. Do not use slam while you are in Battle Stance. It has a cast time. Since it has a cast time, it means that you can't block dodge or parry while you are casting it.
This is just my take on what you should be doing while leveling prot early on. Feel free to ask questions should you have them.
Tuesday, February 9, 2010
Monday, February 8, 2010
Friday, February 5, 2010
1) pertaining to, devoted to, or characterized by a friendly companionship or relations.
Since the beggining of his blog, Gevlon has called bad players Socials. Being social has nothing to do with having a shitty dps rotation or not knowing how to make gold. WoW is a social game. Everyone in the game is social to an extent as they are interacting with the virtual society. I know there are a few true solo players out there, but socializing is just about unavoidable in an MMO.
Ensidia is social. They are a guild. Guilds are social by nature if they are a casual leveling guild or a hard core raiding guild. Without social interaction, there would be no raids. There would be no PvP. There would be no WoW. Using the auction house is a social activity as well. You are selling goods that benefit other people. If you were truly antisocial, you would just vendor everything.
He may preach on and on about how socials are M&S, but he is a social himself. He writes a blof FFS. How much more social can you get. He responds to his commenters. Once again social. Does that mean he is a bad player? No. I think it means that either
a) His grasp on English worse than I thought, or
b) He is a hypocrite.
His newest "project" is about raiding in all blues and proving that it can be done. It is a social project. He is a guild leader....a social position in a social organization, organizing social activities. Sure, he tries to be anti-social about certain aspects, but you could see his disappointment when he did not have enough people show up to do his first blue raid. Social. Social. Social.
I am the first to admit that I am a social player. It is the main reason I play WoW. To play with other people I enjoy hanging around with. Without being social, I may as well go play Final Fantasy 7 or something. I love the inside jokes with my small group of friends. For example, one of my friends thinks I have a porn voice. When in vent, I usually enter the channel by saying "Did someone order a large sausage pizza?" It always gets a laugh.....and it is social.
Being a dick is just as social as being a nice person. You are still socializing, just in a negative way.
There is not reason to lump social players in with bad players, because if that were the case we would all be "bad".
Talking to people does not make you gem for leave all of your gear unenchanted or ungemmed.
Being social does not make you equip spellpower gear as a Deathknight
Being friendly towards people does not make you melee as a Boomkin.
Being social is being social. Being bad is being bad. The people who do not realize that are idiots, or lemmings swinging from Gevlons greasy sack.
Thursday, February 4, 2010
Darraxus presents: Real Azeroth Heroes
(Real Azeroth Heroes)
Today we salute you Mr. Weird Accents on the Letters of your name Guy
(Weird Accents on your name yeah!)
You think your name is incredibly unique. With the umlauts and other foreign marks over your name, you are a true master of language.
(Except I cant invite you to group now)
Just like you, I enjoy a good unique name
(Arthaspwnzers with some periods over the letters and squigglys elsewhere)
So, keep being a bastion of naming knowledge. Everyone who tries to invite you manually or whisper you will REALLY appreciate it.
(Still cant invite you to a fucking group guy!)
So Mr. Weird Accents on the Letters of your name Guy, have a bud on me and enjoy never getting into a raid. The only thing worse than your gear is you name.
(Mr. Weird Accents on your name Guyyyyyyyyyy!)
On a side note, I really fucking hate all of those special characters. Seriously. They are irritating. And I don't know how to type them.
Wednesday, February 3, 2010
Devastate damage increased from 100 percent weapon damage to 120 percent weapon damage.
Obviously this is a buff, but where does that put our rotation now? Is devastate better than Revenge at this point? Should we be spamming devastate and using shield slam when it is up? I am sure Tankingtips will have an article before too long.
Amount of Block Value used for shield damage lowered....again. Threat increased by 30 percent.
Apparently, shield slams were still too strong in PvP after the last nerfs went down. Obviously a nerf for PVE damage. However, it will probably be a threat boost. Now all we need is a shield slam cleave and we will be awesome at AOE threat.
Warbringer no longer breaks snares (charge and intercept, intervene is unchanged).
Not game breaking for PVE, but it was nice to get out of traps and other bullshit.
Damage done by Concusion blow lowered by 50 percent.
This is actually a big nerf for PvE as well as PvP. Concussion blow did a good chunk of damage and was generally used as part of the normal threat rotation. Back to being mostly just a stun as far as I am concerned.
Overall, I am not quite sure how to feel about the changes. I will certainly need to try them out before making final judgement.
Suck Suck Suck......
That is the sound Blizzard sucking the WoW cash cow dry. They are announcing that they plan to make the Auction House available via and app on I-Phones. Seriously. Like there arent enough undercutters. Now people will be able to undercut from work. Basically, if you dont have it and are competitive on the auction house now, you will be irrelevant in the future.
Oh yeah, they are going to charge for this service....which I wont be paying for. Plus I dont even have an I-Phone. My wife does. I don't. At least I made a ton of money before this comes out.
The only thing this will truly do is allow more people to be AH campers. And probably get a few people fired for AH at work.
Anyways, that is my take, what do you think of the new (and potential) changes. What is your new rotation? Will you get milked by Blizzard like a cat (you can milk anything with nipples right?) If you don't have nipples are you immune to this latest money making scheme by Blizzard?
Tuesday, February 2, 2010
Enough of Starwars. I am nearly level 60 on my Horde refer a friend Duo. Getting to do the dungeon quests helped out a ton. I basically went from 57-59 just by turning in the quests that I did.
Monday, February 1, 2010
That is usually my wife's cheery greeting to me in the morning.....and me being a scrooge. Man I am not a morning person...at all. In the first few minutes after I wake up, there is a mean filter on my mouth. It makes me want to be MEAN.