Tanking bug in 3.3 There is a known bug that was introduced in 3.3 that can cause tanked mobs to move around in unpredictable and frustrating ways. A fix is incoming.
That shit was getting annoying. That is all. Carry on.
Yeah I tank on a DK, take that as you will, but I was constantly spinning mobs around trying to stay in my DnD area. On my healer I watched a pally consecrate and had two mobs virtually ignore that and gank my healer by running through the entire consecrate. That never happened before and druid heals are not that high threat.
I have noticed when I am healing that mobs will often ignore a tanks AoE (DnD, Consecration, Shockwave). They usually B-Line for me after I put my beacon and sacred shield on them. Or Ill see a tank and the mobs are in front of them then all of a sudden they end up attacking from behind. They do this over and over as the tank gets them in front again. Something I never seen prior to 3.3.
9 comments:
No, not just you!
I blame you.
Hax.
Instead of Night Elf Mohawks, I hack the game to piss myself off :p
For the last 5 days I thought I was just tanking like a tard
You talking about where they go behind you, then you get back in front, and they do it again?
Dont worry Anonymous person, we all will eventually tank like a tard, but for some it requires a bit of drunkenness to move it along.
Thank god someone reads the patch notes. I thought I was just being a shitty tank (which is quite possible, in my book).
Yeah I tank on a DK, take that as you will, but I was constantly spinning mobs around trying to stay in my DnD area. On my healer I watched a pally consecrate and had two mobs virtually ignore that and gank my healer by running through the entire consecrate. That never happened before and druid heals are not that high threat.
I have noticed when I am healing that mobs will often ignore a tanks AoE (DnD, Consecration, Shockwave). They usually B-Line for me after I put my beacon and sacred shield on them. Or Ill see a tank and the mobs are in front of them then all of a sudden they end up attacking from behind. They do this over and over as the tank gets them in front again. Something I never seen prior to 3.3.
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