Thursday, December 19, 2013

Day Z Standalone

Hello there! Long time no post!

Well, I used to post at work, but unfortunately, there was something weird with the browser that caused it to show up in a giant block of text. Not good!

Then, the website got blocked. Dang it!

I am back! Well, I dont know how often I will post, but here is one about the Day Z standalone, which is currently in alpha and can be purchased on steam.

I have played a decent amount over the last few days, and so far, I like it better than the mod. Things are a bit more scarce, but it makes the items you find that much more important.

I have yet to be killed by another player as I generally avoid them as much as I can. I did group up with some folks from reddit, and ran around until I apparently died of starvation.  They must have patched the food and drink because I am not getting constantly spammed to eat and drink now.

I myself have died several times at the hands of zombies. If you have anything less than an axe, they are quite difficult to kill. I did finally get a fire axe, and I have not died since.

I have also killed two people I must confess. The first was a guy who was in the firehouse in Elektro searching a body. I was taking no chances and axed him some questions. Axed him. Axed. He asked "Why man????" over coms and I felt kind of bad.

The next guy I found running around actually asked for me to kill him for whatever reason. Maybe he did not care for his spawn point or something.

So far, I have been mostly hitting up small towns for supplies. I have plent of food and drink, and ever a med kit. Things are looking decent.

So far so good. Obviously, it is in alpha and has a lot of things they are going to need to iron out. Overall, it is a good start though.

Friday, September 20, 2013

Warhammer Online closing

Well, the end is apparently here. I got Warhammer Online when it was released. I played for a bit, but it was a bit to strenous on my old computer. I also was not happy with no Troll Slayer, which is by far my favorite class in the Warhammer Universe.

I even picked the game up again recently and gave it another try! I got a Trollslayer to around level 15 or so before setting the game down again.

When I first played the game, there were many servers and even queues to get into some of them. At the end, there were two servers. One for NA and one for EU. It fell far and fast.

The game wasnt bad, but it was not very good for casual players. The PvE was terrible. The PvP was good. At the end, the low level zones were a barren wasteland while everyone played on their high level characters.

I hope that they come out with an online Warhammer game some day that does everything that I would hope. I actually think a cooperative PC version of Warhammer Quest would be quite amazing and a lot of fun.

RIP Warhammer online.

Friday, September 13, 2013

The Ole Flipparoo

Yeah, I said fliparoo. Pretty sure that is not a real word. This post is actually in regards to how my wife and I have swapped roles in WoW more or less over the last several years. I don't mean that I was a tank turned healer and she did the opposite. I mean our play time in Azeroth as well as what we do when we play.

If you read many of my earliest blog posts, a lot of it was about the battle between my wife and I about me playing WoW. She thought that I should play less, I I was in a raiding guild at the time during BC doing Kara, SSC, TK etc. She was not yet playing.

The first character I got her to start was a Hunter. She was more interested in keeping her pet happy with food than she was with pew pewing. I even wrote some "guides" on how to get your SO to play.

That Hunter went away as I believe it had been created on my account. I am not sure at the moment, and don't really want to go and dig it up. We got her an account somewhere near the start of WotLK. She created her first real character, Gurrtrude the Boomkin. She loved the Boomkin form and started leveling.

During Wrath, she was afraid of doing instances to start with. Then she started doing instances with our group of friends. We had a good amount of fun. She was still terrified of doing anything Raid related and also terrified of doing random dungeons because she had some bad experiences with douche nozzels calling her a noob and such. She even ended up leveling a Paladin to max level during Wrath. I never thought I would see her have one max level character, let alone two.

During Cataclysm, we continued playing with our regular group and she became more comfortable running stuff. She leveled Gurrtrude to max level, her Paladin to max level, another Druid to max level....I know lol, and then a Rogue towards the end of the expansion. As time was running out on Cata, they came out with Raid finder. Up to that point, the only raids we had really done were old raids for transmog gear, which resulted in a many week battle of my wife trying to get her Antlers from Blackwing Lair.

We decided we wanted to see about defeating Deathwing since it was the last boss of the expansion and used Raid Finder as the tool. What do you know, she loved it!

MoP came out, and we continued along. She ended up with 5 max level characters when I had two. She added a sixth, and I now have six as well. She has also raided a shit ton more than I have. By herself, in raid finder. Not only is she not shy about raiding any more, she speaks up when people are being asshats to others.

So, when we started, she hated WoW and I was a serious raider. Now, I casually do whatever, and she is the serious raider. That is a day that I never thought I would see. I am actually proud of her progress in WoW. She has graduated beyond noob.

Thursday, September 12, 2013

Timeless Isle: Seriously....the epics are abundant

Just a reminder, if you are are looking to gear up some characters. There are tons of purples to be had. I decided to work on some of the island quests last night and ended up with a ton of upgrades. I got three cloth pieces that are going to my Warlock. Three upgrades on my warrior. Three upgrades on my Paladin, 4 upgrades for my Druid's Guardian set, two for my Resto Shaman, and two for my Monk. So by that count, that is 17 epic items in a couple of hours of play time. Get it while it is hot! I also got an awesome pet named Bonkers. It is a mini monkey or Hozen with spiked boxing gloves.

Wednesday, September 11, 2013

Timeless Isle and 90 number 6

Last night I got my Hunter to level 90 finally, and I also got to spend a nice amount of time on the Timeless Isle. Now is the time to get there and get things done. Rare spawns are shared, and there are tons of people out there killing stuff. I killed a couple of the world bosses out there and also a giant freaking shark as well as a pirate ship. There are a lot of decently fun things to do, and new stuff to see. I plan on playing some more when I get home. Also, it was practically raining epics. I think I got like 7 of them on the first day and my newly dinged hunter is in more than half epic gear.

Wednesday, September 4, 2013

Ding 90!

Got my monk to 90 last night, which is 90 number 5. My buddy got his 11th character to 90 last night lol I also did the weekly for the Hordebreaker title because it is apparently being removed with the next patch coming up. Jeeze that seemed to take forever. Next up. Leveling my Hunter from 88 to 90.

Thursday, August 22, 2013

D3 Expansion Announced!

Diablo 3 has announced their next expansion, and it looks good! It will be called Reaper of Souls and the main boss looks to be a fallen Angel (I think from D2). There will be a new class (The Crusader) who will be a mid ranged melee class with a shield and one hander. It will apparently be similar to the Paladin class in D2. The level cap will be raised to 70. I am not incredibly happy about a cap raise, but hey, I deal with it in WoW. Paragon levels are going to be shared, and there will no longer be a cap on paragon levels. You will also get to allocate stat points based on your Paragon level. There will also be enchanting of gear and transmog. WOOT. Another favorite is that they will have smart loot. Loot has a greated chance to drop for the class you are actually playing, and the stats should be better too. They are looking to have less drops, but more useful drops. I for one, cannot wait as D3 has been mostly stale for me. You can check out the video on youtube!

Tuesday, August 20, 2013

The Adventures of Musashi and Splody

So, first of all, I am sorry for the format. For some reason, I am unable to write anything under the compose side and have to write everything on the HTML side. Sorry for the block of text. So, my wife and I have been leveling my Monk (Musashi) with her Mage (Splody). I am not sure how that name was even available for her, but it is awesome. Unfortunately, leveling is not very even considering that I get and extra 50 percent to quest and kill XP. Over the last two days, we have managed to go from 80 up to 84. I am currently aout 80 percent to 85 while she is just starting the level. We plan on doing Twilight Highlands tonight to make that final push into Pandaria content. I has been quite nice and very quick. I love having a leveling partner when I can. I have been playing in tank spec and my wife is in frost spec. I have a bunch of 85 characters to level, but my wife only has one other one that she does not seem incredibly keen to level, and that is her Rogue. I wonder what she will choose next. I am actually surprised that she has not really ever played much as a Warlock before. I imagine that she will make one, although she cant make a Pandaren Warlock if I remember correctly.

Thursday, August 15, 2013

EA Humble Bundle has an amazing deal going on right now to get a ton of great EA titles for super cheap. Head on over and check it out. I got 9 games for 5 dollars.

Tuesday, August 13, 2013

New WoW Expansion?

Apparently, Blizzard trademarked "The Dark Below", which I think will be the next WoW expansion. Perhaps this one is going to be another battle with the Old Gods and we need the help of the Titans to defeat them?

Monday, August 12, 2013

Leveling Up the Other Toons

With the news that they are going to be taking reputation requirements off of gear, moving old epics to justice points, and reducing the number of JP needed for blue items by 75 percent, I have decided to start leveling up some of my other characters. A few days back, I got my Shaman to level 90 and I am currently working on my Hunter. He is at 87 and I plan to level him with my friend's Druid. One of the few things that has held me back from really wanting to level other toons is the dumb ass reputation grind. I already did it on my Warrior. I dont want to do it on other characters just so that I can get gear. That is the reason why only two of my characters can even run LFR raids. Leveling the rest of my characters will also be nice to see what classes I really enjoy during this expansion. My Pandaren Monk is at level 80, and I will be waiting for my wife's mage to reach level 80 to level with her the rest of the way. She is at 72 or so currently. We have been slacking off on our Horde characters lately because unfortunately we only have one working computer until a bit later this week. The power supply burned out on my wife's computer, which caused the hard drive to go out. Unforunately, that meant that we had to buy a new HD and a new OS for her computer. And the fan went out on my graphics card, so I had to get a new one of those. When it rains, it fricking poors. I think that I may get into exploding some stuff on Diablo 3 soon as well. I like to play that game for a bit, then take a good amount of time off from it. It is fun for smashing stuff up, but it get quite frustrating when they dont come out with any new or exciting content....ever. So, that is what I have been up to for the most part.

Thursday, July 25, 2013

BO2 Double XP weekend, and something clicked.

As the title says, this weekend will be double XP, so get in and play it if you have it and want to! I hope that I get to play a bit over the weekend. I still wish they would give you 24 hr XP tokens instead.

As the second part says, I guess playing quite a bit has helped with my aim. I have started using a couple of different SMGs and find that I am doing well with them. Instead of having 6 percent accuracy with them, I am at over 10 percent. It took a while, but I can now play as a rusher.

I even had a 55-19 game yesterday running around with the MP7. It feels good man.

Tuesday, July 23, 2013

Playing BO2 with a friend, and leveling up the Hordies

As the title says, I finally got my buddy Kev to play some Blackops with me again. Kev is a pretty good objective oriented player. We played Hardcore Domination, and he was one of the top guys for captures each game. I am more of a defender and often times stay back. If that is not working however, I will switch classes and get up in the mix.

We had a pretty decent run where I think we won more than we lost. My K/D ratio is up to 1.45 now and I had a couple of very decent games including a 27-2 game on carrier. I should probably change to at least one higher scorestreak, but I love the setup I have. UAV is awesome, care package is great when I am using Engineer, and the Sentry Gun is a beast in Hardcore game modes.

In WoW news, we have our little Goblins up above leve 20 and are now able to ride mounts. YAY. Walking sucks, and I remember when you didnt get your first mount until level 40 and it was a ton more expensive.

We ran two instances of Shadowfang keep yesterday. The first had a pair of douchenozzels, while the second one went awesomely. I am a Prot Warrior (of course). In the first instance, the Ret Paladin kept pulling entire a fucking DPS. Apparently he did this because the healer told him we were taking too long. We vote kicked the Paladin only to find out that the Healer was a bigger douchebag. Unfotunately, we could not kick him out afterwards.

The second one went by very quickly and I even got a compliment on my tanking from the healer. Take that douche Druid!

Overall, we are enjoying our new characters.

Thursday, July 18, 2013

Leveling Horde and the words I never thought I would hear.....

Last night, my wife and I decided to dust off a couple of low level Horde characters that we were leveling on Muradin. They were both Goblins, mine being a Warrior named Gurblebobble and hers being a Priest named

We got through the starting area, and our friend Kev also logged on to his low level Horde on the server. While he was catching up to our progress point, I asked my wife if she wanted to play a bit of PvP. She was a little bit hesitant, but said OK.

We got into an Arathi Basin, which we won and she was second in overall healing. And then the words I never thought I would hear...."That was actually pretty fun!"


Yes, she enjoyed PvP that she wanted to queue up for another, so we did Warsong Gulch. We ended up winning that game as well, and she was second in healing.

She was actually a pretty awesome little pocket healer. I was running around as a prot warrior shield slamming the crap out of guys, and she was keeping me alive.

By the end of the evening, we got out toons to level 15, so we should be able to run some instances next time we log on.

Wednesday, July 17, 2013

Back to WoW

I have resubbed to WoW. Watching my wife play made me kinda want to play. Now I am enjoying it again. Yay for breaks!

I have been leveling my Shaman a bit (I was surprised by the nerfed Pandaria XP.....pleasantly surprised). He is 87 and currently just got to Kun Lai Summit.

I have also been doing some raids with my wife (who has become the more hardcore WoW player lol).

We finished the Klaxxi raid for the first time last night, and I got like three upgrades on my Druid. For some reason, I have gravitated towards healing in Raids because I dont really need to know what is going on. As a tank, I have to absolutely know the encounter. When I am healing, I can mostly just muddle through it.

Overall, I am glad to be back playing and look forwards to leveling some more toons to 90 (since I only have three and my wife has 5 WTF?).

In Black-Ops news, I have my K/D ration in BO2 above 1.4. That is the highest it has been in any of the CoD games for me. I have been getting better not only at aim, but anticipating where opponents are going to show up, which has really helped when I occasionally decided to run around with a SMG.

Monday, July 1, 2013

BO2 Double XP weekend

Apparently, this last weekend was a double XP weekend in BO2. I did not know about it until Saturday evening, as I was busy will real life stuff.

Overall, I ended up going from level 51 (prestige zero) to level 23 or so (prestige 1). There also must have been a ton of noobs playing over the weekend because I raised my K/D by a decent chunk.

My K/D started out at around 1.08 and finished at 1.22 after several very good games. I played HC Domination and mostly did my camping thing unless the map would not allow, then I ran around with an AR instead of the LMG. One thing I have noticed is that laser sight on the AR and LMG is awesome.

For the most part, I had a lot of fun playing, but there was one douche nozzel who decided that he didnt like me camping.....and he was on my own team. He talked shit and killed me three times, so he got kicked. I got two care packages in that game which had the dogs and Swarm in them.

I don't know why anyone cares how someone else plays. I camp for the most part, but still spend tome capturing points and defending flags.

The bad thing about HC is that people on your own team can grief you if they want. The good thing is that they get killed after a few times being a dick head.

I hope some of the noobs decide to stick around.

Thursday, June 20, 2013

MW2: Two Nukes in an Evening

Last night, my sister and I played some MW2. She is getting much better by the way. She still has some 5-26 type games, but more often they are along the lines of 12-18 or 15-20, so moving on up. Even got a 5 kill streak!

As the title says, while we were playing last night, I got a pair of Nukes. I love getting a tactical nuke. Everyone goes fucking nuts. Especially the other team when you have been noob tubing the the entire time.

I got one on a map which I forget the name (one of the Favela type maps) where I managed to get the other team trapped in their spawn while I was in a chopper gunner. Great success! I had some dude really pissed off and wanting to play a 1v1 game. Who the fuck wants to play a 1v1 game? Not I!

I got the other one on my first game of the evening, which was quite fun. It was on terminal. I was propped up on top of the building near the stairs and the bookstore defending B and C. They managed to shoot down my chopper gunner after just three kills, but I managed to get 10 more kills to get my nuke.

I always tube. I can beat people in a gun battle, but I find it less fun. Two more nukes and I will get the acheivement for 10 Nukes which I believe give me the Nuke Emblem.

Monday, June 17, 2013

Paragon 60 and other misc. game stuff

Yesterday, I decided to play a bit of D3 and finally pushed up to Paragon 60. It was done almost entirely in Act 2 runs because I set to join random public groups and that is what they gave me. The grind is certainly much less tedious, and the mob density in the sewer areas of Act 2 are insane at some points. I love just whirlwinding across the screen destroying everything in my path. I still dont ever find anything worth a shit as far as drops go.

I have been playing a little bit of Marvel Heroes with my wife and friends. We created a supergroup and have been beating up bad guys on our way through the game. Our group yesterday consisted of Thing (me), Storm (Wifey), Daredevil, Cyclops, and Hawkeye. We tore through pretty much everything. I am at level 15 and everyone else is somewhere around 13 as of logging off last night.

In shooter news, I have been playing MW2, MW3, and BO2. I find that I like the game play in both of the MW games much better than I like the play in BO2. I feel like I can actually be accurate with weapons and not miss constantly. In MW2, I played TDM and DOM with my sister. I got a couple of chopper gunners, but no Nuke unfortunately. My sister had her best game ever going 17-20.

In MW3, I tried out some HC Domination and played my old favorite standbys..Drop Zone and Infected. On Drop Zone, I can often times single handedly help a team win with a score more than double of most of the other people playing.

I am looking forward to the next MW game, and I am hoping that I get a new character drop in Marvel Heroes soon. While I like Thing, I do not like Scarlet Witch as my second hero.

Friday, June 7, 2013

Master Prestige Reset

So, as I said previously, I made it to master prestige in BO2. Unfotunately I found it to be quite I reset all of my stats and prestiges ands started over again. I figured I would try for a higher K/D ratio etc.

So far, it has gone pretty well. My K/D ratio is at 1.17 so far (which I got it up to yesterday after starting out rather slowly at a 0.90 k/d ratio the day before. I was at 1.05 while in Master Prestige. It probably would have been higher, but I spent a bunch of time trying to gold SMGs and I was pretty terrible with them. Anywhere between a .60 and .79 with the.

I have also been playing a good amount of Hardcore Domination. I usually just sit back with a LMG and protect the points from a distance as well as I can. Some of the maps, I feel like I do terribly. The worst by far is Nuketown. I am really growing to hate that map. There are so many people there just randomly wall banging and shit. And then when I do have a good match there and we are just about to win, someone from my team runs in from on my line of fire, gets themselves killed, and I am the one to get booted. Hooray!!

I run with the LSAT as that is my favorite LMG ever. I also have a great love for engineer since I have been using carepackages. So many times already, I have turned an RC or a Hunter Killer Drone into a Drone Escort or a Chopper. Being able to switch your care package is awesome.

Wednesday, June 5, 2013

Marvel Heroes first Impressions

Last night I logged into Marvel Heroes for the first time. I decided to go with Thing as my starting hero. I ended up getting Scarlet Witch as my second random hero.....the one that I least wanted. But that is ok.

The game itself it quite a bit of fun. You get quests, and run around and smash bad guys. Most of the bosses are done in a group, but with enough patience, you can probably solo some of them as well. I ended up soloing "The Hood" last night when the rest of the group bailed before we even got to him.

I also got to play a bit with my friend Kev (who is playing Iron Man currently, but also got Cyclops and Colossus). It was good fun just running around and smashing bad guys. The only part so far that has been a frustration is that my inventory seems to fill up way too fast.

Thing is now level 11 and I will be getting around to buying the Hulk on Friday most likely.

Tuesday, June 4, 2013

Marvel Heroes out today!

For those of you who did not buy any kind of founders pack (myself included), today is the first day of Marvel Heroes!

It is a free to play ARPG much in line with Diablo. You can buy a hero with real money, or you can start with one of 5 free heroes which include Thing, Daredevil, Hawkeye, Storm, and the Scarlet Witch. You get a second random one of the 5 free heroes at the end of the tutorial.

I am planning on at least buying the Incredible Hulk.

I like that both heroes and costumes can drop for you, which makes it so that you dont really have to spend any money at all if you don't want to.

One of my friends bought the Iron Man back which comes with a bunch of costumes. I think another of my friends may end up getting Deadpool if he does in fact play the game. I think I may get my wife to play as well, even though she insists she wants to be Jarvis from the Iron Man movies. I told her she could just stand behind our friend playing Iron Man and make comments about his playing.

Anyways, its a free smash em up. I will be checking is out asap.

Friday, May 31, 2013

Warhammer Quest and more Blacklight

Warhammer Quest:

When I was about 12 or so, I got a game called Warhammer Quest. It was a fantasy game based in the Warhammer universe similar to Hero Quest. They discontinued making the game, but I have been able to play it with my wife and friends as an adult. Then something amazing happened.....they released Warhammer Quest for the Apple IoS. Having just gotten and Ipad, this was a must get. I must say that it is GLORIOUS.

It stays very true to the board game and you even get some quests in each small village. The game itself is 4.99, and it was released with an expansion for an additional 4.99. You can also buy three additional characters for 2.99 each I believe. The one that I will be purchasing today is the Trollslayer. I have long loved the Trollslayer as a character and lore wise. They are basically a Dwarf who was shamed for one reason or another, who decides that the only way to redeem themselves is through an honorable death. They tatoo themselves, and make their hair into huge orange mohawks. They do not wear any armor, and wade into the thickest part of battle with the baddest monster they can find. Even though they seek death, they still fight to win. They will only be slain by the most badass of enemies.

If you love Warhammer, give the game a shot. You start with a Marauder, Dwarf Ironbreaker, Elf Ranger, and Grey Wizard. You can purchase the Trollslayer, Warrior Priest, and Archmage as additional characters.


As the title of the thread implies, I have been playing a decent amount of blacklight, and I have my K/D ratio just about back at 1.0 after a rather slow start while getting used to things.

If you like shooters, this one is a ton of fun. It runs well on my not so top of the line computer and has a lot of fun game modes.

I personally like the one called something like "Netcode" is something with Net, but I forget which. You basically have to go capture points and hold them, while trying to grab a flag and bring them back to the base that you are currently holding. Think Eye of the Storm in WoW, only you lose a base over time if you do not have someone there.

You can either purchase items with Zen, which I believe you purchase with real money, or you can gain gp, which you get by playing. So far, I have permanently purchaed and upgraded chest armor and got a seven day rental on a cool SMG.

I just need to look at some of the other controls. I have been doing pretty well winging it, but I still dont even know how to crouch or prone. I also need to figure out how to put attachments on my armor as I have two open slots and no idea what to do with them.

Between the two of these, I have been having quite a lot of fun.

World of Warcraft:

I am not currently subscribed, but my wife still is. She just got her Trycerratops mount. I may end up resubbing to WoW, just so she has someone to play with. Who would have thought a few years back that my wife would be the last man standing in WoW?

Wednesday, May 29, 2013

Blacklight and Master Prestige.

So, I gave Blacklight a shot last night after finally letting it patch all the way. It was quite a bit of fun and looked/played very well, especially for being a free to play shooter.

In my very first game, I was top score which I found to be hilarious. The second map did not turn out as well as I got killed by several snipers and some guys who ended up in a big robot suit.

I had a lot of fun in those two games and plan on playing again soon.

In other news, I got to Master Prestige in BO2. It took quite a long time, but it is finally done. This is the first time I have ever made it to a top prestige in any CoD game.

If you have not tried out Blacklight, give it a shot. It is free and you can download it off of steam.

Wednesday, May 22, 2013

Marvel Heroes

Unfortunately, I have not gotten into the Beta for this, but the one person who I know that has, says it is freaking awesome.

He said that it is basically like D3 meets Superheroes which sorta meets LoL.

The game play is like Diablo. Only with superheroes.

It is actually a free to play game, but you have to buy additional characters/costumes if you want them.

I don't know who you start with, but when i try out the game, the first name on my list will be The Incredible Hulk.

If you get a chance, check out the gameplay trailers and maybe even sign up on their site.

Tuesday, May 21, 2013

The Diablo 3 changes are fun!

I got a chance to play a bit of D3 over the weekend, and had a very good time running public games.

For starters, you get and extra 10 percent XP and MF for each other player in the game up to 30 percent. Also, because it was the one year anniversary of D3, you get an additional 25 percent boost until tomorrow!

The first incredible addition is that they actually added monsters to the other acts. I ran Act 1 a few times and there are now GOBS of monsters. Each run netted me about 4-5 bars of XP. I went from Paragon 55 to nearly Paragon 57 in just about 3-4 runs.

I also grabbed a couple of Legendaries. They were not very good, but it is nice to see that shiny orange stream of light.

Another nice addition is the Tome of Cain that lets you identify all of your rare's in one shot instead of constantly clicking each one to ID it.

Overall, it think it was a pretty good patch.

Monday, May 20, 2013

Warhammer Online

Hs anyone out ther played Warhammer Online recently? It is pretty dead. And by pretty dead, I mean that they only have one NA server and one EU server going.

There is not much of anything going on at the lower levels. There seems to still be some PvP at the top levels, but jeeze. This game was supposed to be a WoW Killer, and now it is just about done.

The reason I bring this up is two fold. I cancelled my WoW subscription being the first. I was not playing it and saw no reason to continue to pay if I would not play. Second is that I resubbed to Warhammer Online to give it another shot (mainly because I love the Warhammer universe, and especially Trollslayers).

So far, I have a Troll Slayer up to level 15, renown 10 thanks to some potion that auto levels you to that point.

I will give it close to two weeks to see if it is worth actually paying for, then decide if I want to continue.

I really have game ADD right now and am in desperate need of something fun to play. About the most fun I have been having recently involves FPS games.

Wednesday, May 15, 2013


I did not know about Neverwinter. I am not incredibly in touch with games that are coming out, so I did not realize that this was a thing. I love D&D and really enjoyed the single player RPGs like Neverwinter Nights, Baldur's Gate etc.

So far, Neverwinter is pretty fun. The crafting is a bit confusing to me so far, but I imagine that I will get it eventually. What I find fun is the combat. It is a lot more active than just standing in one place and clicking. You have to time blocks, dodges, etc. It is kind of a mix between WoW combat and Diablo combat.

The quests are pretty standard much like any MMO, but the coolest feature in this game is the Foundry. Basically, you get to do quests that were created by other players and give them a review on their quest. I cannot make one yet as I am only level 12 (it requires level 15 to create foundry quests), but it will be something that I certainly give a try.

There seems to be a decent selection of classes and races to choose from with a chance to expand later on.

Overall, it is a nice bit of fun for being a free MMO. I did not feel at all hampered by not having a pay account, which is good.

Give it a shot if you are bored with your other MMOs. It should at least keep you entertained for a little bit.

Thursday, May 9, 2013

Diablo 3 Patch Notes


  • Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all Acts
  • The cooldown incurred by changing skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from 60 seconds)
  • The bonus experience granted by Enlightened shrines is now also calculated multiplicatively
  • The Magic and Gold Find granted by Fortune shrines can now exceed the 300% cap
  • There is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active window
  • Multiplayer Co-Op
    • Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game
      • The Magic Find and Gold Find bonuses can exceed their respective 300% caps
      • The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)
    • A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map
      • In addition to this, an icon will also appear over player banners in town to indicate if they're in combat with a monster, Elite monster, or Treasure Goblin


  • Bug Fixes
    • The "Massive Blow" achievement should once again be obtainable
    • The "Fallen Angel" achievement now only requires the player to kill Izual within 120 seconds
    • The "Bashanishu" achievement no longer requires the player to use Basic Attack to complete it
    • The "Hero's New Clothes" achievement no longer requires the player to deliver the fatal blow to meet the criteria
    • Fixed a bug that prevented monsters killed by a follower or pet, before being attacked by a player, from counting toward achievement criteria


  • General
    • The stack size for gold sales on the auction house has been increased from 1 million to 10 million
  • User Interface
    • Tooltips in the Auction House will now show an item comparison for a player's currently selected character


  • Matchmaking
    • Players will now be able to search for games that were started on any quest once they have reached level cap
    • Matchmaking "Tags" have been added
      • In addition to selecting your Difficulty, Monster Power, and Quest, players will also be able to choose from the following tags when searching for Public Games: Monster Slaying, Brawling, and Key Warden
        • Note: When the Brawling tag is selected, your Monster Power selection will not be taken into account
  • Social
    • Players can now add a note about a friend by right-clicking the name in their Friends List
    • Players can now enter a message that will be broadcast to their friends
    • Players can now create multi-user conversations
      • There are multiple ways to start a conversation or invite other players to an existing conversation:
        • To start a conversation, open Public Chat Options, then select Invite Friends > Start Conversation or use the "Start a Conversation" option in the Social window by right-clicking on a friend's name
        • To invite or add friends to an existing conversation, open Public Chat Options, then select Invite Friends or use the "Invite to a Conversation" option in the Social window by right clicking a friend's name and selecting the desired conversation
      • Similar to public channels, private conversations can support up to 99 players
    • A new section has been added to the friends list called "Players Near You"
      • Any player who is on your local network will be displayed here (even if they're not currently your friend)
      • If needed, this feature can be disabled from the Social Options of the Game menu
    • Players may now be marked as a "Party Guide"
      • The Party Guide is assigned to the first person who joins a Public Game
      • If multiple characters join a Public Game at the same time, the game will choose the hero with the highest level or Paragon level to be Party Guide
      • When a Party Guide leaves the Public Game, a new one will be chosen automatically
      • Alternatively, the Party Guide can right click on a party member's portrait and pass them the Party Guide title
      • The Party Guide will have a unique icon that will appear on the mini-map
    • Names in your "Recent Players" list will now expire if they become older than a month
    • Blocked players will no longer appear in your "Recent Players" list


  • Bug Fixes
    • Skeleton King
      • The Skeleton King and The King of the Dead will now play an animation when performing their Whirlwind attack


  • Barbarian
    • Active Skills
      • War Cry
        • Skill Rune – Invigorate
          • Now regenerates 620 life per second (up from 310)
    • Passive Skills
    • Bug Fixes
      • The sound that plays whenever a Barbarian's Overpower ability comes off cooldown is no longer similar to a Legendary item dropping
      • Male barbarians no longer run faster than the other heroes while feared.
  • Demon Hunter
    • Active Skills
      • Companion
        • Skill Rune – Boar Companion
          • Now regenerates 310 life per second (up from 155)
      • Rapid Fire
        • Base weapon damage increased from 276% to 438%
        • Hatred cost while channeling has been reduced from to 6 (down from 10)
        • Skill Rune - Bombardment
          • Weapon damage increased from 345% to 414%
          • Explosion radius increased to 8 yards (up from 4)
        • Skill Rune - Fire Support
          • Weapon damage of Homing Rockets increased from 35% to 145%
        • Skill Rune - Withering Fire
          • Now reduces the initial Hatred cost to 10 (up from 5)
      • Sentry
        • Skill Rune – Aid Station
          • Now heals nearby allies for 2% of max life per second (up from 1%)
    • Passive Skills
      • Brooding
        • Now regenerates 2% of maximum life per second (up from 1%)
  • Monk
    • Active Skills
      • Mantra of Healing
        • Now causes party members to regenerate 620 life per second (up from 310)
          • Skill Rune – Sustenance
            • Now increases Mantra of Healing’s life regeneration to 1240 per second (up from 620)
    • Passive Skills
  • Witch Doctor
    • Active Skills
      • Firebats
        • Now has a larger initial cost but a much lower continual cost while channeling
          • Base weapon damage increased from 180% to 385%
          • Skill Rune – Cloud of Bats
            • Initial damage increased from 234% to 500% weapon damage
          • Skill Rune – Plague Bats
            • Maximum damage increased from 270% to 578% weapon damage
    • Passive Skills
      • Blood Ritual
        • Now regenerates 2% of maximum life per second (up from 1%)
  • Wizard
    • Active Skills
      • Arcane Torrent
        • Base weapon damage increased from 210% to 285%
        • Skill Rune - Arcane Mines
          • Weapon damage increased from 180% to 340%
        • Skill Rune - Cascade
          • Weapon damage of bonus missiles increased from 210% to 285%
      • Archon
        • The duration of Archon should now be extended by assists from players in multiplayer games, in addition to kills
      • Disintegrate
        • Base weapon damage increased from 170% to 220%
        • Skill Rune - Entropy
          • Weapon damage increased from 196% to 253%
        • Skill Rune - Intensify
          • Maximum damage increased from 221% to 286% weapon damage
      • Familiar
        • Skill Rune – Vigoron
          • Now regenerates 620 life per second (up from 310)
      • Ray of Frost
        • Base weapon damage increased from 215% to 280%
        • Skill Rune – Black Ice
          • Ice patch weapon damage increased from 387% to 504%
        • Skill Rune – Sleet Storm
          • Weapon damage increased from 280% to 364%
        • Skill Rune – Snow Blast
          • Maximum damage increased from 280% to 364% weapon damage
      • Teleport
        • Players may now Teleport to any location within range, as long as a path is available
    • Passive Skills
    • Bug Fixes
      • Fixed a bug causing Teleport – Safe Passage to only reduce damage from physical attacks


  • General
    • Players can now queue up multiple items and gems at a time within the same tier to be crafted, so long as they possess the necessary materials
    • Players can now craft items using materials located in the shared stash
  • Blacksmith
    • Salvaged item information will no longer be displayed in the chat log
    • Players can now disable the confirmation dialog when salvaging items of Rare quality
  • Bug Fixes
    • Fixed a bug preventing players from salvaging an item by dragging it onto the Blacksmith's anvil icon


  • Templar
    • Skills
      • Loyalty
        • Now regenerates 310 life per second (up from 155)


  • General
    • Players should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greater
    • In multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%)
    • The damage dealt by the fire pool left by Blazing Guardian attacks has been reduced by 50%, but it's minimum damage has been increased
    • Poison damage dealt by Brood Hatchlings has been reduced by 40%
    • Damage dealt by Tormented Stingers has been reduced by 75%
    • The health of normal Spiderlings has been reduced by approximately 68%
    • The health of Elite Spiderlings has been reduced by approximately:
      • 4.5% for Champions
      • 3% for Rares
      • 9% for Rare minions
    • The following monsters have their experience and chance to drop loot modified to better align with their hit points:
      • Accursed, Betrayed, Bile Crawlers, Blazing Guardians, Blazing Ghouls Brood Hatchlings, Cavern Spiders, Charged Constructs, Chilling Constructs, Crazed Cultists, Crazed Summoners, Dark Conjurers, Dark Cultists, Dark Moon Clan Impalers, Dark Summoners, Dark Zealots, Deranged Cultists, Doom Wraiths, Dust Shamblers, Enraged Zealots, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Foul Conjurers , Frost Guardians, Ghouls, Hungry Corpses, Moon Clan Impalers, Murderous Fiends, Noxious Guardians, Ravenous Dead, Retching Cadavers, Reviled, Savage Fiends, Spiderlings, Shade Stalkers, Shadow Vermin, Shock Guardians, Skeletal Crawlers, Smoldering Constructs, Spine Lashers Stygian Crawlers, Tormented Stingers, Toxic Constructs, and Vicious Ghouls
    • Keywardens
      • Nekarat the Keywarden now has a chance to drop a random Key (of Destruction, Hate, or Terror) in addition to the Infernal Machine plans
      • All Keywardens will now only appear in Inferno difficulty
    • Bug Fixes
      • Monsters with the Avenger affix now correctly gain +25% damage each time a monster in their pack dies
      • Monsters with the Vampiric affix now correctly heal for 200% of their damage done in all difficulties


  • General
    • Experience earned by completing a quest is now granted to players that have reached the level cap


  • General
    • A maximum of eight buffs and debuffs will now be displayed on the UI
      • The maximum number of debuffs that will be displayed is three
  • Bug Fixes
    • Fixed a bug preventing damage numbers from being displayed if a monster was affected by a spell such as Hex

Wednesday, May 8, 2013

Call to Gaming Friends!

One of my biggest problems recently has been finding people to play online with.

If anyone would like to play any of the following games with me, give me a shout. My Battletag is Bigjuicyhog#1956 I believe.

World of Warcraft
Diablo 3
Black Ops 2
Torchlight 2
MW 2
MW 3

If anyone wants to play a game, hit me up. The most fun part about gaming is playing a game you enjoy with other people. Lets get er done.

Tuesday, May 7, 2013

Holy Sporadic Posting Batman!!!!

I have been incredibly busy in real life, and in the meantime, have not had a lot of opportunities for games.

The one game I have played almost none of is WoW. I dont know why, but I just cant bring myself to log on for anything more than reposting auctions before 30 days in the mailbox is up. Maybe one of these days I will just feel the need to level some more toons, but currently, I am spending my play time elsewhere.

I have cooled off on Diablo a bit until the newest patch comes out (which I think will be today if what I am reading is correct).

In the meantime, I have been playing a decent chunk of Black Ops 2 by myself.

I have also been playing MW 2 and Torchlight 2 with my sister, which is always fun. My sister is certainly getting better at MW2 after several games where she was like 1-15 or 0-13. Still not a 1 KD player yet, but she is getting there.

I have not been keeping up on gaming news all that much being so busy, so I dont really even know what will be coming out.

I had a previous comment asking me if I will be playing Neverwinter. I am assuming that this will be a Neverwinter MMO, in which case the answer is....maybe? I really enjoyed the NWN games on the PC and would enjoy a world based on it, but I dont know if an MMO could capture the feeling that the stories in those games generate. It would be like trying to do a Baldur's Gate MMO. Speaking of Baldur's Gate, I heard that they were going to redo the game with updated graphics. That would be something to play. I would be even happier if they decided to do it with Planescape: Torment.

In other life stuff, I have finished the "A Song of Ice and Fire" series and really enjoyed it. I have also been watching the GoT show each week and loving every minute of it. My wife and friends are all non readers, so they get to be shocked just like I was when some of the crazy stuff goes down. I have also been watching a new Sci Fi series called Defiance. It is pretty decent overall, but a bit cheesy.

Anyways, what have the rest of you been up to in the meantime?

Monday, April 8, 2013

My Gaming Time

My gaming time recently has not had anything to do with World of Warcraft. My wife got her 10th skyshard and I helped her kill the dragon yesterday for her mount, but other than that, there has been no WoW for about two weeks.

In the meantime, I have been playing a couple of different games.

I am back playing D3, and mostly enjoying it. I like being able to do MP on public games. I have even sold a couple of million gold worth of items on the AH. The game is still in need of some kind of new features. I am paragon 54 now, which is higher than I was about a week ago.

I picked up Torchlight 2 on sale the other day as well. I am enjoying playing around on that game and look forward to seeing what it is ultimately all about.

One other game I have considered getting due to my friends having it is X-Com. It is a cool looking remake of the original and was very fun in the short time I played it.

Wednesday, March 20, 2013

Hello There?

It has been quite some time since I posted. I have mostly been busy with several things in real life and have just not really been motivated to write anything. WoW has been mostly dailies. I have played some D3 multiplayer since you can now do Monster Power on random public games. I have also still been playing Black Ops.

Outside of gaming, I have been reading the Game of Thrones series of books and am currently on number four. This series is really outstanding, and I cant wait to read each book. The only sad part is that I will have to wait for the final two to come out. The third book was the best by far in my opinion, and I cannot wait to watch the third season when it comes out.

What have you all been up to in the wide world of gaming?

Thursday, February 28, 2013

Brawler's Pub

I have had a Brawler's Pub membership in WoW since it came out pretty much. I beat the first fight and lost the second fight several times then stopped doing it.

When my wife was bored, she would go down to the Brawler's Pub and watch everyone fight. She would also be nice enough to rez the people who fell in battle. Last night she decided to buy an invitation.

We spent a couple of hours taking on bosses. We are both rank two currently and on the Aarakoa boss. My wife died quickly in both of her attempts to tornadoes. I almost got him on my first try, but still ended up dying.

The funny thing is that we had a ton of fun. My wife is doing it to eventually get the pet. I am doing it for mostly the same reason.

We grouped up with a couple of other people from other realms, cheered each other on, rezzed each other when we died, and buffed each other up. It is that kind of team work that I have missed in the pugs of the last couple of years. I even got an achivement for /cheering at someone who won a match.

If you have decent gear and want to try something a little different, the Brawler's Pub may just be that thing.

Friday, February 22, 2013

Free Black Ops 2 weeked on PC+ Double XP

As the title says, you can download and play Black Ops 2 for free this weekend on Steam. If you want to play some BO2 with me, hit me up.

If you decide you want to buy it, you will have a nice head start because of the double xp weekend. You can go through several prestiges in a weekend with double xp if you play a decent amount.

Thursday, February 21, 2013

Well hello there!

I have not been doing a lot of posting lately. Not because I have not been playing video games. I just have not really felt much like writing anything. I have however been fairly busy in video games.

In WoW, we have gotten a decent amount of stuff done. We have done Sha of Anger several times (my wife is the new raid master apparently), a few Heroics, and some leveling. We have a couple of our characters up to 89 and we have out Monks just about ready for Cata content.

We have also been running the holliday boss daily without even sniffing a mount. My wife however has gotten several of the toxic wastelings.

Last night we did something fun and unexpected. We went to Ulduar. It was a lot of fun and we piled up a ton of achievments. I got a pair of shoulders, a shield, and the mace that looks like a planet for transmog purposes. We didnt get started until a bit later, so we stopped after Mimiron and will take on Yogg and the other boss probably tonight.

Not being incredibly familiar with Ulduar, we ended up killing Algalon 4th out of all of the bosses or something like that.

I really enjoy running these raids for extra achievements. I got to over 9000 achievement points last night, but did not get that "Over 9000 achievement". I wonder if they took it out or turned it to a feat of strength for people who got it a while back.

I have also been playing a lot of BO2 and leveling up some of assault rifles to try and get gold on them. I am very close to getting gold on the Scorpion SMG and the Kap pistol as well.

What have you been up to in your gaming worlds?

Wednesday, February 13, 2013

New Diablo 3 Patch

Last night I had planned on playing a bit of D3, but changed my mind and played BO2 instead. The patch has a decent number of changes, added dueling (brawling), and made crafting better for getting yourself upgrades. That said, it is not a GREAT patch.....unless you are a Monk who got buffed out the wazoo. Here are the notes.

PTR Patch 1.0.7 - v.

Patch Features

New Feature: Brawling

For those who wish to test their mettle against fellow Nephalem, your time has come. Players will now be able to duel one another in a new zone designed specifically for this style of combat. This zone can be accessed by speaking with Nek the Brawler located at the inn in New Tristram, and supports 2 to 4 players in a Free-For-All format.

To learn more about brawling, click here!


•Nephalem Valor stacks will now persist through Acts

•Base pick-up radius for all characters has been increased from 1.5 yards to 3 yards

•The resurrection timer will no longer increase if a player is killed multiple times in a row

•Players should no longer play a flinching animation (causing them to briefly lose control of their character) if they are hit by multiple monsters at the same time

•The experience bonus rewarded for killing monsters on Monster Power levels 1-10 in Inferno has been increased:

•MP 1: 25% (up from 10%)

•MP 2: 50% (up from 20%)

•MP 3: 80% (up from 30%)

•MP 4: 120%(up from 45%)

•MP 5: 165% (up from 60%)

•MP 6: 215% (up from 75%)

•MP 7: 275% (up from 95%)

•MP 8: 340% (up from 115%)

•MP 9: 420% (up from 135%

•MP 10: 510% (up from 160%)

•When resuming a game, players will now be placed in town instead of at the last known checkpoint (a portal will be available to take you to your last known checkpoint, if desired)


Bug Fixes

•Subjugators now count towards the achievements "We are Champions" and "Champion's Collection" Rare Colossal Golgors will now count towards the "Rare Kill" achievements

Auction House

User Interface

•Cancelled PayPal auctions will now display a UI error

Bug Fixes

•Stash Tab Art will now properly update when viewed in the Auction House


•Monster Power is now available for Public Games

•Players can now select their desired Monster Power level from a drop-down when joining Public Games provided that the “Enable Monster Power” box has been checked in the Options menu

•“Report Botting” has been added to the right-click > report player menus

•The UI now displays how many players are online



•Izual is now included in the list of bosses that grant an extra reward when you have 5 stacks of Nephalem Valor, and the overall reward for killing him has been increased



•Bug Fixes

•Threatening Shout – Grim Harvest should no longer cause monsters to drop loot multiple times

Demon Hunter

•Bug Fixes

•The Reflects Damage affix will now properly reflect damage caused by Bola Shot


•Active Skills

•Cyclone Strike

•Weapon damage increased from 100% to 313%

•Dashing Strike

•Weapon damage increased from 160% to 303%

•Exploding Palm

•Explosion damage increased from 30% to 50% of the target’s maximum health

•Inner Sanctuary

•Radius increased from 8 yards to 11 yards

•Skill Rune – Forbidden Palace

•Damage bonus increased from 10% to 15%

•Skill Rune – Sanctified Ground

•Now reduces enemy movement speed by 80% (up from 60%)

•Lashing Tail Kick

•Weapon damage increased from 235% to 470%

•Mystic Ally

•The amount of damage a Mystic Ally can take from a single hit is now capped

•The cap scales with the player's level, and is further reduced by the player's Armor and Resistance

•Skill Rune – Eternal Ally

•Weapon Damage increased from 40% to 60%

•The Eternal Ally now has a 100% chance to be reborn after 3 seconds (up from 50% and down from 5 seconds)

•Skill Rune – Fire Ally

•The cooldown of the Fire Ally’s special attack has been reduced from 8 seconds to 4 seconds

•Skill Rune – Water Ally

•The Water Ally’s special attack now reduces enemy movement speed by 60% (up from 30%)

•The cooldown of the Water Ally’s special attack has been reduced from 8 seconds to 4 seconds

•Sweeping Wind

•Base weapon damage increased from 15% to 20% per stack

•Skill Rune – Blade Storm

•Weapon damage increased from 20% to 26% per stack

•Skill Rune – Cyclone

•Weapon damage increased from 20% to 26% per stack

•Tempest Rush

•Weapon Damage increased from 85% to 155%

•Wave of Light

•Weapon damage increased from 390% to 829%

•Follow-up weapon damage increased from 390% to 829%

•Skill Rune - Explosive Light

•Weapon damage increased from 430% to 914%

•Skill Rune - Pillar of the Ancients

•Now deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds (up from 280% weapon damage)

•Passive Skills

•Near Death Experience

•Dying will now reset the cooldown

•Bug Fixes

•Fixed an issue where Sweeping Wind was not actively updating its damage and attributes from the player

•Cyclones generated by Sweeping Wind should now travel roughly in the same direction that the player is facing

Witch Doctor

•Active Skills

•Spirit Barrage

•Skill Rune – Well of Souls

•The secondary missiles fired by this rune can now hit the primary target


•Active Skills

•Arcane Orb

•Weapon damage increased from 175% to 200%

•Skill Rune – Obliteration

•Weapon damage increased from 228% to 260%


•Weapon damage increased from 210% to 510% over 6 seconds

•Proc coefficient increased from 0.01 to 0.0125

•Skill Rune – Grasping Chill

•Proc coefficient increased from 0.01 to 0.0125

•Skill Rune – Frozen Solid

•Proc coefficient increased from 0.01 to 0.0125

•Skill Rune – Stark Winter

•Proc coefficient increased to from 0.005 to 0.0125

•Skill Rune – Snowbound

•Proc coefficient increased to from 0.01 to 0.0125

•Skill Rune – Unrelenting Storm

•Weapon damage increased from 280% to 680%

•Shock Pulse

•Weapon damage increased from 105% to 150%

•Proc coefficient increased from 0.667 to 0.8

•Skill Rune – Fire Bolts

•Weapon damage increased from 152% to 195%

•Proc coefficient increased from 0.667 to 0.8

•Skill Rune – Explosive Bolts

•Weapon damage increased from 70% to 105%

•Proc coefficient increased from 0.5 to 0.8

•Skill Rune – Lightning Affinity

•Proc coefficient increased from 0.667 to 0.8

•Skill Rune – Living Lightning

•Weapon damage increased from 37% to 52%

•Passive Skills

•Critical Mass

•Critical Mass now affects the cooldowns of Archon: Teleport and Archon: Slow Time while in Archon Form

•Temporal Flux

•Now reduces enemy movement speed by 60% for 3 seconds (up from 30% and 2 seconds)

•Unstable Anomaly

•Now activates upon receiving fatal damage (changed from when a player is reduced below 30% Life)

•Dying will now reset the cooldown

•Bug Fixes

•Blizzard Critical Hits now correctly have a chance to proc Arcane Power on Crit



reportare you sure? yes / nogive goldreply

[+]pseudolobster[S] 20 points21 points22 points 20 hours ago* (3 children)

[–]pseudolobster[S] 20 points21 points22 points 20 hours ago*



•A new crafting reagent, Demonic Essence, has been added to the game

•This reagent is account-bound and can be acquired from Elite monsters and bosses in Inferno difficulty

•Major in-game events that grant a stack of Nephalem Valor when completed now also have a chance to drop Demonic Essence

•Nephalem Valor will not be required in order for Demonic Essences to drop

•However, each level of Monster Power will increase the drop chance of Demonic Essence from Elites and bosses according to the following values:

•MP 0: 15.0000%

•MP 1: 16.5000%

•MP 2:18.1500%

•MP 3: 19.9650%

•MP 4: 21.9615%

•MP 5: 24.1577%

•MP 6: 26.5734%

•MP 7: 29.2308%

•MP 8: 32.1538%

•MP 9: 35.3692%

•MP 10: 38.9061%

•The drop rate for Blacksmithing Plans and Jeweler Designs has been increased by 400%


•Four Rare recipes have been added to the Blacksmith: Archon Spaulders (Shoulders), Archon Gauntlets (Gloves), Archon Armor (Chest Armor), Razorspikes (Bracers)

•Each crafted item will have the following characteristics:

•iLevel 63

•6 Affixes


•Similar to the Hellfire Ring, it will have four variants, each guaranteeing a fixed core stat which will have the highest range available in the game

•The values for several of the fixed core stats have been increased:

•Archon Spaulders:

•Dexterity, Intellect, and Vitality can now roll 201-230 in their respective stat (up from 100-115)

Strength could already roll in this range, and so remains unchanged

•Archon Gauntlets:

•Strength and Vitality can now roll 201-230 in their respective stat (up from 100-115) Dexterity and Intellect could already roll in this range, and so remained unchanged

•Archon Armor:

•Strength, Dexerity, and Intellect can now roll 201-230 in their respective stat (up from 101-115)


•Strength, Dexeterity, Intellect, and Vitality can now roll 201-230 in their respective stat (up from 101-115)

•Crafting the item will require 1 Demonic Essence (other reagent costs will vary per recipe)

•The Rare and Magic reagent costs for Archon Gloves and Razorspikes have been updated:

•Archon Gloves

•Now require 20 Iridescent Tears (instead of 50 Exquisite Essences)


•Now require 30 Exquisite Essence (instead of 25 Iridescent Tears)


•A new Rare recipe has been added to the Jeweler for an Amulet

•This amulet will have the following characteristics:

•iLevel 63

•6 Affixes


•Similar to the Hellfire Ring, it will have four variants, each guaranteeing a fixed core stat which will have the highest range available in the game

•Crafting the item will require the 1 Demonic Essence as well as:


•1 Perfect Square Gem (varied depending on which core stat you select)

•1 Fiery Brimstone

•A new tier of account-bound gems of has been added to the game: Marquise

•Marquise Gems stats are as follows:

•Marquise Emerald

•Weapon: Increased Critical Hit Damage by 110%

•Helm: +33% Extra Gold from Monsters

•Armor: +62 Dexterity

•Marquise Topaz

•Weapon: Melee attackers take 2500 per hit

•Helm: 33% Better chance of finding magical items

•Armor: +62 Intelligence

•Marquise Amethyst

•Weapon: Each Hit adds +700 Life

•Helm: +19% Life

•Armor: +62 Vitality

•Marquise Ruby

•Weapon: +150 Minimum and +150 Maximum Damage

•Helm: Increases Bonus Experience by 33%

•Armor: +62 Strength

•These gems can only be created at the Jeweler and will require the following reagents:

•3 Radiant Star Gems

•20 million gold

•10 Demonic Essence

•Un-socketing Marquise gems will cost 5 million gold

•The designs for the Marquise gems will drop randomly from all level 63 monsters

•Note: The designs are not account-bound

•Radiant Square Rubies, Star Rubies, Flawless Star Rubies, Perfect Star Rubies, and Radiant Star Rubies have had their weapon bonuses increased (these changes will apply to both existing rubies, as well as new rubies):

•(EDIT): The notes in the launcher show values for all lower rubies as well. Can't copy and paste them though.

•Radiant Square Ruby: +40 minimum damage/+40 maximum damage (up from +16/+16)

•Star Ruby: +60 minimum damage/+60 maximum damage (up from +17/+17)

•Flawless Star Ruby: +80 minimum damage/+80 maximum damage (up from +18/+18)

•Perfect Star Ruby: +100 minimum damage/+100 maximum damage (up from +19/+19)

•Radiant Star Ruby: +120 minimum damage/+120 maximum damage (up from +20/+20)

•These rubies have also had their bonus damage calculations changed, and will now add damage flatly to both the minimum and maximum values on weapons

•For example, if you have a weapon that does 150-200 damage and you socket a Perfect Square Ruby (which adds +30 minimum damage/+30 maximum damage), your weapon will do 180-230 damage

•For more information, please click here



•Demon Hunters, Witch Doctors, and Wizards now receive a 30% damage reduction while in the Scorched Chapel

•Barbarians and Monks receive an additional 5% damage reduction (in addition to the 30% they inherently receive, for a total of 35%) while in the Scorched Chapel

•Note: Barbarians and Monks are receiving an additional 5% reduction due to the fact that they generally need to be closer to their targets (as compared to Demon Hunters, Witch Doctors, and Wizards)

•Nek the Brawler has been evicted from the Slaughtered Calf Inn and now resides alongside your followers in Act I

•He's now also available in the Act II and Act III/Act IV hubs

•A PvP chat channel has been added



parentreportare you sure? yes / nogive goldreply

[+]pseudolobster[S] 17 points18 points19 points 20 hours ago* (2 children)

[–]pseudolobster[S] 17 points18 points19 points 20 hours ago*



•Crafting Plans and Jeweler Designs have been added for all of the new Rare recipes listed above

•These plans (excluding the chest piece) will drop randomly in the world and also have a chance to drop off the following bosses when you have 5 stacks of Nephalem Valor:

•Skeleton King

•Spider Queen


•Zoltun Kulle





•The drop rate from the above bosses will now scale according to your Monster Power level:

•MP 0: 20%

•MP 1: 23.2%

•MP 2: 26.912%

•MP 3: 31.218%

•MP 4: 36.213%

•MP 5: 42.007%

•MP 6: 48.728%

•MP 7: 56.524%

•MP 8: 65.568%

•MP 9: 76.059%

•MP 10: 88.228%

•The Archon Armor recipe can be purchased from Squirt the Peddler for 1.5 million gold each

•Please note that neither the Crafting plans nor the Jeweler Design are account-bound

•Holding shift while buying health potions will attempt to purchase 5 potions at once

•Follower items below iLevel 60 will now no longer drop in Inferno

•Goldskin now has a limit on the number of times it can proc on a single target

•Vanishing Dye and All-Soap's Miraculous Dye Remover can now be used on Legendary items

•Hellfire Rings now salvage into Legendary crafting materials


•Squirt the Peddler no longer sells Dyes, but (as noted above) will now sell the plans for the Archon Armor recipe for 1.5 million gold each

Bug Fixes

•Goldskin will no longer proc when attacking monsters that drop no loot

•Plans: Staff of Herding can now be dropped on the ground, or sold to a vendor for 0 gold

•All Staves of Herding can now be sold to a vendor for 0 gold



•The Reflects Damage affix has been redesigned:

•It will now apply a short duration buff to the monster and will only reflect a percentage of damage dealt back to the player while that buff is active

•A visual effect will display whenever the durational buff is active

•Damage dealt by pets to monster with Reflects Damage affix will no longer be reflected back to the player

•Damage dealt by the Molten affix has been reduced by 40%

•Damage dealt by the Plagued affix has been increased by 120%

•Fallen Lunatics should now detonate in a more consistent manner

•The Triune Berserker before Alcarnus should no longer swing faster after a few attacks


•The Act II Keywarden (Sokahr) should now only use its mortar ability in Inferno difficulty

•The Act III Keywarden (Xah’Rith) should now only use its rain of corpses ability in Inferno difficulty

•The Act IV Keywarden (Nekarat) should now only use its earthquake and charge abilities in Inferno difficulty

Bug Fixes

•Rare Sand Dwellers will now spawn in The Forgotten Ruins

•Champion Plague Swarms will now spawn in Cryder’s Outpost

•Champion Fallen Cur will now spawn in The Storm Halls

User Interface


•Legendary items now have a new mini-map icon

•This icon should now persist properly and be shown on the mini-map so long as the player is in the same zone as the dropped item

•Note: The icon will only display when Legendary items are dropped by a monster, not a player

Bug Fixes

•Fixed an issue causing the Enable Monster Power option to reset

•Fixed an issue affecting the scroll speed of text

•Vendors will now properly display an Armor tab when you are in an Inferno game with Monster Power set above 0

Bug Fixes

•Fixed an issue where new Hardcore characters were not labeled as Hardcore on the homepage

•Fixed an error that could occur when closing the World of Warcraft client while the Diablo III client was still running

•Players will now be properly removed from both the party and the game session whenever a Vote Kick has passed

•Players will no longer be disconnected from the game whenever vote kicked during a boss encounter


•Marquise designs and Archon crafting recipes are now searchable on the Auction House

•Repairing an item with a Marquise gem socketed no longer costs as much gold


•Players are now correctly considered "Elites" in PvP and PvE combat

•Players should now be automatically healed and have all active debuffs removed upon leaving the Scorched Chapel

•Followers should no longer become hostile towards players after exiting the Scorched Chapel

•Storm Armor shocks can now be dodged

•Nek the Brawler will no longer die if another player joins or leaves a game while someone is standing near him

•It's no longer possible to have inactive followers providing buffs in duels


•Goldskin's proc will no longer work when in the Scorched Chapel

•The Puzzle Ring's proc will no longer work when in the Scorched Chapel

•The Incense Torch of the Grand Temple and Neanderthal can now drop


•Damage reflected back from the Reflects Damage affix should now be capped at 10% of the monster’s current health pool (overkill damage is not considered in the reflect)

•The Reflects Damage visual effect has been improved