Friday, February 4, 2011

Auctioneer Friday

Auction House Friday

Ok, so I have not stopped making gold. I just havent posted a ton about it. I am going to go over what has been making me cash....a lot of it. I have made well over 100k since Cataclysm came out. Most of it is just the old fashioned way for me.

1) Glyphs: Glyphs are still my big seller. I usually pull in between 1.5-3k every day with fairly minimal work. I but herbs for fairly cheap on the AH and only make the glyphs that are going for a lot of gold. I used to post over a thousand glyphs at a time. I now have between 100-200 up an any given time, but the prices are usually between 30-150 gold per glyph. I have also taken to farming up a few herbs since Northrend is mostly empt at this time.

2) Other Inscription: There are other inscription items to make you some gold. Mysterious Fortune Cards are another one. You can sell a lot of them fairly quickly and make a nice bit of profit. Once you get to 525, the Darkmoon Cards sell very well. I sold two of the less desireable ones for 2k each. Others are going for upwards of 5k. The mats are pretty steep, but you can make a nice profit depending on the card that gets randomly made. I have also been selling gobs of the my older uncommon inks. I dont use them to make anything, and they usually sell within a day. They often times pay for the herbs that you buy!

3) Jewelcrafting: This can be very hit and miss. Some gems go for a nice chunk while others have gone into the dirt. I bought mostly tank gems and they seem to go pretty well. On my server, yellow gems are terrible right now. You can get most of them for under 20 gold. Selling uncommon gems can be profitable as well. Selling Zephyrite and Jasper on the days that they are the daily can bring you a tidy little profit.

Looking forward. Looking forward, I am betting big on Pyrite Ore. Eventually, epic gems are going to be introduced. When that happens, Pyrite Ore prices will Skyrocket. Save anything you mine and pick up and stacks on the cheap that you can. When epic gems come out, you will be glad that you did.

What have you been doing to make gold? Selling vanity pets? Tailoring? Enchanting?

Thursday, February 3, 2011

Making WoW a FRIENDlier place!


These days, I run most everything with friends. I have more fun this way. You can share success with friends more than you can with random people that you have never met.

Killing a boss or clearing an instance for the first time is much more fun when you have people you enjoy playing with along.

I also helps in a variety of other ways. The dungeon finding tool was great for Wrath because the instances were just so facerollable. Now they are difficult, and people are bigger assholes than ever. Some of the best reasons to run with friends.

1) Live and Learn: People in WoW are not generally patient. If you are learning new content, it is best to do it with friends. Friends help. Randoms criticize. How many instance have you been in where someone leaves after a single wipe saying how fail the group is? Friends stick to it, and the end result is a greater feeling of accomplishment.

2) No loot drama: A group of friends will not be apt to ninja something from another friends. Someone going in as DPS from the dungeon finder may well snatch an upgrade from a healer of tank. Friends arent going to do that. They will generally look at what is best for the group and pass on it if someone in their main spec needs it. No loot drama makes for a much more relaxed atmosphere.

3) No talking shit: Pugs talk shit. Some of them are good people, but many subscribe to the Greater Internet Dickwad Theory. They don't know any of you, so they just don't give a fuck. Friends are obviously going to be different. If someone makes a mistake, it gets explained and fixes. Not looking down. Not being a douche. People learn and move on instead of getting pissed off.

4) Sharing Success: When you are playing with randoms, you are not invested in those people. When you are with friends, you are. If someone accomplishes something they never have or got a piece of loot they have been trying to get forever, you are genuinely happy for them. It makes your experience that much better!

In conclusion, play with friends if you have them. It will make your play experience much better....unless your friends are douchebags.....then find new ones.

Wednesday, February 2, 2011

WoW with Wifey

I haven't really talked about it much lately, but my wife has gotten back into WoW. She currently doesn't have an 85, though she is about half way through level 84 on her Druid.

I really enjoy playing with my wife. Even if we are doing two different things. She sits next to me, playing one of her various alts with ridiculous names, while I am running a heroic or doing some dailies/auctioneering.

My wife thinks she is a horrible player. When she is clearly not. Having played with tons of players, I have certainly seem much worse. For some reason, she always thinks that she is doing very badly....and apologizing for no reason.

We play mostly with friends, and nobody ever has a complaint about her playing...except for her.

This is one thing that makes it difficult for running heroics and such in the future. If we did do a Heroic with mostly PUGs, and people started talking shit, she would be devastated. Everyone know what assholes that PUGS can be. Especially when they aren't even on your server.

I think that is why she mostly sticks to leveling various alts unless she is running an instance with out tight nit group of friends.

Anyways, my wife has come a long way in WoW over the time she has been playing. She now levels alts completely on her own, looks at her new spells, and puts them on her bar.

Another thing that impresses me is that she gets more use out of a lot of her abilities than I ever did. She started a new Hunter and uses everything that is given to her. I can't remember using disengage. She does it on a regular basis....and hasnt flown off a cliff yet.

She is selfless when we are in groups. She isnt pushing to see how much DPS she can get...she is doing what is best for the group. She stays out of bad stuff which is much more than can be said for many players. She pops out of Boomkin and actually throws heals around when it is needed. And she never complains about it.

When I got my Glory of the Hero achievement in Wrath, I could not have done it without her. She popped out of Boomkin to heal the other tank on the first half of the instance so we could get Zombiefest.

Selfless to say the least. She will run instances with friends just for the sake of playing with friends. Regardless of if there is anything of use to her in the instance.

She doesnt care about rep grinds....just having fun. She doesnt care about getting BIS....just having fun.

She loves her pets and her Mechanostriders. She pets her non combat pets and takes turn on the mechanostriders so they dont feel "left out". She love /loving critters.

She has a great love for finding "ridiculous" names to name her characters. Gurrtrude, Proodence, Beezie, and Asstrid are just a few of them. The leveling game is her thing, and she doesnt mind rolling the same class a couple of times just to se the different content.

She makes the game what it should be. Something fun to pass the time and hang out with friends.

She makes the game more fun for me and those around her.

I love my wifey for everything she does. WoW is just a cherry on top. :)

Tuesday, February 1, 2011

Heroic Talk

So, Heroics are getting easier. This mostly has to do with people having a better understanding of the fights and a better gear level than at the beginning of the expansion.

I find that they can still be challenging, but are also a good time overall. There is one major change I would love to make for the instances......REDUCE TRASH!!!!

I love boss fights. I hate trash. Trash should not feel more difficult than bosses. It just doesnt feel right.

In any given instance, I may have a group that one shots every single boss, but has a few wipes on trash. CC is fine and dandy, but sometimes the group comp makes it difficult.

Personally, I would have prefered if they kept trash as the AOE fest of Wrath, or at least reduced the number of trash mobs in between bosses. I mean Honestly....who gets excited about trash? Nobody, that is who. I know that there are several bosses taking a nerf in the next content patch. I don't really feel that it is neccesary. Teamwork gets the job done.

Nerf the trash. Either take some of it out, or reduce the health/damage of the mob that are there. I don't feel like spending a raids worth of time in a single instance. I think a 45 minute run is good. 2-3 hours, not so much.

I imagine that this is going to become a moot point once the avg ilvl goes up and the average tank has 200k hp while the dps are doing 14k each. At this point in time, trash sucks, bosses rock.